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游戏模型材质制作教程 Artstation – Subtance Painter Pushing Your Texturing Futher by Jay Cummings
进一步讲解Substance Painter中制作游戏贴图的方法,通过对贴图图层的控制得到更逼真的贴图效果
This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic, game-ready 3D asset. Jay explores the use of resources and accurate references, building up layers of detail based on asset intentions, and how to leverage your layers properly to ensure a clean, high-quality result.
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