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Houdini涟漪解算器教程 Propagating Waves Created by Rain Drops using the Ripple Solver Tutorial
在Houdini中制作小池塘环境,用涟漪解算器来模拟水滴落入水中表面的效果
In this tutorial, we’ll create a pond scene and use the Ripple Solver to propagate waves created by rain drops across the surface of the pond in Houdini.
教程内容:
How the Ripple Solver works
The pond scene
Using scatter to create impacts
Creating deformations using a VOP
Bringing it all together
Solver settings |
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