MP4 |视频:h264,1280x720 |音频: AAC, 44.1 KHz, 2 Ch 类型:在线学习 |语言:英语+srt |持续时间:47 次讲座 (5h 56m) |大小:2.86 GB 完整指南
你会学到什么: 如何实现统计系统 如何实现一个保存系统 如何使用 UI Builder 创建编辑器窗口 如何使用 UI Toolkit 创建用户界面 如何使用 Unity 的 GraphView API
要求 深入了解 Unity 对 C# 的深刻理解
描述 在本课程中,我们将在 Unity 中实现一个统计系统。 这门课程是给谁看的? 这是一门高级课程,专为那些已经基本掌握 Unity 并想学习如何使用 SOLID 设计原则实现统计系统的人而设计。 有什么课程要求吗? 对 C# 的深刻理解 以前使用 Unity 的经验 你将学到什么: 如何使用 Unity 的 UI Toolkit 和 UI Builder 如何使用 Unity 的 GraphView API 如何实现一个保存系统 如何实现水平系统 如何实现统计系统 如何使用 C# 程序集定义 如何使用 UI Builder 创建自定义编辑器窗口 如何创建平视显示器 (HUD) 如何使用 Unity UI 系统创建健康栏 如何创建用于查看统计值的用户界面 如何使统计值成为数学公式的函数 随着玩家等级的提升,所需的经验和基础最大生命值会增加 如何显示角色受到的伤害 如何编写播放模式测试 如何根据统计数据修改动画的速度 如何实施一个伤害系统来计算重击,区分物理/魔法攻击,并包括防御数据 如果这一切听起来很吸引你,请加入我,我会在课程中见到你。 本课程适用于谁 独立游戏开发商 程序员 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 47 lectures (5h 56m) | Size: 2.86 GB The complete guide
What you'll learn:
How to implement a stat system
How to implement a save system
How to create editor windows using the UI Builder
How to create user interfaces using the UI Toolkit
How to work with Unity’s GraphView API Requirements
In depth knowledge of Unity
A solid understanding of C# Description
In this course, we will implement a stat system in Unity. Who is this course for? This is an advanced course designed for those who already have a fundamental grasp of Unity, and want to learn how to implement a stat system using SOLID design principles. Are there any course requirements? A solid understanding of C# Previous experience using Unity What you will learn: How to work with Unity's UI Toolkit and UI Builder How to work with Unity’s GraphView API How to implement a save system How to implement a level system How to implement a stat system How to use C# assembly definitions How to create a custom editor window using the UI Builder How to create a Heads Up Display (HUD) How to create a health bar using the Unity UI system How to create a user interface for viewing stat values How to make a stat value a function of a mathematical formula Required experience & base maximum health increase as the player levels up How to display the damage taken by a character How to write Play Mode tests How to modify the speed of an animation based on a stat How to implement a damage system that accounts for critical hits, differentiates between physical/magical attacks, and includes defensive stats If all this sounds appealing to you, please join me, and I’ll see you inside the course. Who this course is for
Indie game developers
Programmers
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