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Moho卡通人物动画教程 Bloop Animation – Moho Animation
  • 发布时间:2021-9-4 15:14
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视频:MPEG4 视频 (H264) 1920x1080 30fps 1552kbps |音频:AAC 48000Hz 立体声 317kbps
类型:在线学习 |持续时间:5小时+ |语言:英语 |文件大小:8.8 GB
使用 Moho 动画软件创建专业 2D 动画的完整课程。

专为动画师打造
我们设计了这门课程,专门为有抱负的动画师或从不同课程过渡的专业动画师量身定制。 Moho Pro 是一款非常强大的专业级动画软件,几乎可以完成 2D 矢量动画领域的任何事情。我们带来了一位了不起的 2D 动画师来带您完成这段奇妙的旅程,我真的相信他创造了最好的莫霍面动画课程之一。

你会学到什么?
界面
我们将从查看 Moho 界面开始,了解如何设置 Moho 项目、一些关键面板、不同类型的图层和动画时间轴。

绘图工具
在进入动画之前,我们将学习如何使用 Moho 中的矢量绘图工具。我们将介绍手绘、渐变和蒙版。

动画工具
我们将花费大量时间介绍不同的动画工具和方法。我们将学习关键帧、缓动类型、使用运动图甚至不同类型的骨骼。

操纵角色
我们将从头开始构建一个完整的角色。我们将导入角色的艺术作品并构建一个可以为动画进行操作的完整骨骼系统。这包括角色转身、面部控制和唇形同步开关。

动画场景
当我们的角色准备好动画时,我们将设置我们的场景。我们将用手绘动画勾勒出关键姿势,然后为环境引入 3D 模型,并为我们准备的 Moho 装备设置动画,直到完成动画镜头。

导出和效果
当我们的动画准备好后,我们将学习如何通过添加粒子效果、景深和相机运动来优化场景的外观。然后我们将从 Moho 导出我们的场景以获得最终的视频输出。

课程结构
01:介绍
02:接口
03:矢量艺术工具
04:动画工具
05:操纵角色
06:手绘动画
07:动画场景
[size=1.05em]Video: MPEG4 Video (H264) 1920x1080 30fps 1552kbps | Audio: AAC 48000Hz stereo 317kbps
Genre: eLearning | Duration: 5hr+ | Language: English | File size: 8.8 GB

A complete course to creating professional 2D animation using Moho animation software.

Made for animators
We’ve designed this course to be tailored specifically for aspiring animators, or professional animators transitioning from a different program. Moho Pro is an incredibly robust professional-grade animation software, and can do pretty much anything in the realm of 2D vector animation. We've brought an amazing 2D animator to take you through this amazing journey, and I truly believe he created one of the best Moho animation courses out there.

What will you learn?
Interface
We’ll start by going over the Moho interface, learning about setting up a Moho project, some of the key panels, different types of layers, and the animation timeline.

Drawing Tools
Before getting into animation, we'll learn how to use the vector drawing tools in Moho. We'll cover freehand drawing, gradients and masks.

Animation Tools
We'll spend a decent amount of time covering different animation tools and methods. We'll learn about keyframes, easing types, using motion graphs and even different types of bones.

Rigging a Character
We'll rig a complete character from scratch. We'll import the artwork for the character and construct an entire bone system that can be manipulated for animation. That includes character turns, facial controls and lip syncing switches.

Animating a Scene
When our character is ready for animation, we'll set up our scene. We'll sketch the key poses with hand drawn animation, then bring in a 3D model for the environment and animate our prepared Moho rig until we have a completed animated shot.

Exporting & Effects
When our animation is ready, we'll learn how to refine the look of our scene by adding particle effects, depth of field, and camera motion. We'll then export our scene from Moho to get our final video output.

Course structure
01: Introduction
02: Interface
03: Vector Art tools
04: Animation Tools
05: Rigging a Character
06: Hand Drawn Animation
07: Animating a Scene

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