MP4 | 视频:h264,1280x720 | 音频: AAC, 44.1 KHz, 2 Ch
技能等级:初级 | 类型:在线学习 | 语言:英语 | 时长:4h 49m | 大小:1.31 GB
学习在 Maya 2022 中创建高质量的 3D 模型和动画。本课程涵盖了 Maya 的核心技能——建模、纹理、渲染和动画——在基于真实世界项目的工作流程中,同样可以很好地转化为电影、运动图形、 和游戏设计。 学习基础知识,例如选择和操作对象、组织场景和自定义界面。 接下来,查看多边形建模、创建和优化网格、雕刻和 NURBS 建模。 了解如何创建材料并将其应用到表面——添加颜色、纹理和反射率。 然后使用 Arnold for Maya 渲染器集成相机、照明和景深效果。 最后但并非最不重要的一点是,讲师 George Maestri 展示了如何使用 Maya 动画工具为您的作品增添动感和活力。
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner | Genre: eLearning | Language: English | Duration: 4h 49m | Size: 1.31 GB
Learn to create high-quality 3D models and animations in Maya 2022. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.
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