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Houdini海洋模拟教程 Introduction To The Houdini Ocean Toolset
ID:190197 | 复制链接 |
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  • 发布时间:2021-8-30 16:07
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时长 3h 30m MP4


标题:Gnomon 研讨会——Houdini 海洋工具集简介
信息:
创建大型海洋模拟不需要令人生畏。 Danny Barnhart 的这个 3.5 小时介绍性研讨会概述了 Houdini 中的海洋工具集,并揭示了如何将您自己的海洋环境带入生活。他讨论了使用海洋光谱的基础知识以及每个参数如何与生成的动画海洋表面相关,首先创建一个大海洋表面以展示如何对各种光谱模式进行分层以及如何创建自定义蒙版和实例化波浪。一旦实现了所需的海洋运动,Danny 就会开始结合简单的环境几何图形,在深入模拟表面泡沫之前,为场景增添趣味和规模。


以下项目采用大型海洋场景并过渡到包含 FLIP 流体模拟的特写镜头。您将了解如何引入海洋光谱并创建自定义波浪来驱动您的 FLIP 模拟。缓存 FLIP 模拟后,Danny 将讨论如何对模拟进行网格划分和扩展,以及如何为最终效果创建额外的海洋喷雾。作为最后一步,您将看到如何在 Houdini 中设置一些基本照明并调整海洋着色器,以在 Houdini 的渲染引擎 Mantra 中渲染两个项目场景。


通过完成本次研讨会,您将对 Houdini 海洋工具集有充分的了解,并了解如何自定义海洋光谱以为您未来的项目创建各种海洋运动。
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本次研讨会提供项目文件,包括 Houdini 场景文件以及每节课的最终节点设置,以及用于创建场景的棕榈树模型。
Duration 3h 30m MP4


Title: The Gnomon Workshop – Introduction To The Houdini Ocean Toolset
Info:
Creating a large ocean simulation doesn’t need to be daunting. This 3.5-hour introductory workshop by Danny Barnhart provides an overview of the Ocean Toolset in Houdini and reveals how to bring your own ocean environments to life. He talks through the basics of using ocean spectrums and how each parameter relates to the resulting animated ocean surface, beginning by creating a large ocean surface to show how to layer a variety of spectrum patterns as well as how to create custom masks and instanced waves. Once the desired ocean movement is achieved, Danny starts incorporating simple environment geometry to add interest and scale to the scene before delving into simulating surface foam.


The following project takes the large ocean scene and transitions to a close-up shot that incorporates a FLIP fluid simulation. You’ll discover how to bring in your ocean spectrums and create custom waves to drive your FLIP simulation. Once the FLIP simulation is cached out, Danny discusses how to mesh and extend the simulation, as well as how to create additional ocean spray for the final effect. As the last step, you’ll see how to set up some basic lighting and tweak the ocean shaders in Houdini to render out the two project scenes in Mantra, Houdini’s rendering engine.


By completing this workshop, you’ll have a sound knowledge of the Houdini Ocean Toolset and an understanding of how to customize ocean spectra to create a variety of ocean movements for your future projects.



Project files are available with this workshop, including the Houdini scene file with the final node setup for each lesson, along with the palm tree model used in the creation of the scene.

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mmbk007 发表于 2021-8-30 19:56:26 | 显示全部楼层
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