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几何体场景动画C4D教程 Skillshare – Geometric Shapes in Cinema 4D Create Your Own 3D World
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Skillshare – Cinema 4D 中的几何形状:创建您自己的 3D 世界
本课程非常适合想要开始探索和尝试 Cinema 4D 的任何人。


通过本课程,您将了解如何使用 Cinema 4D 创建几何 3D 形状。您将提高您的创造力和自由度来创造、形象化您的想法,并将它们转化为现实,从而创造一个美丽的 3D 世界。本课程将帮助您创作有趣的新作品,并使您的作品焕然一新。


不需要先验知识。我将教你如何在 Cinema 4D 中开始和完成一个项目的分步过程——你只需要有动力学习新的设计工具并开始进入三维的旅程。
我会教你如何设计基于几何元素的构图,并将你自己的风格转化为 3D 作品。您将能够在 Illustrator 中制作抽象的几何形状,并在 Cinema 4D 中将它们变为现实,使用原始图形创建自己的构图,应用纹理、灯光,最后学习使用物理渲染进行渲染。对于您的课堂项目,我们将使用 Cinema 4D、Adobe Illustrator 和 Adob​​e Photoshop。


在本课程中,我将介绍:


C4D 界面的主要工具。
谈谈你的风格。
参考、样式和形状。
图案:您将在 Illustrator 中创建形状,然后将它们传输到 Cinema4D
舞台的创造:从几何形状。
构图:设计原则:形状、层次、比例、旋转、方向。
灯光:灯光和物理天空。
背景。
材料:线性图案•金属材料•渐变材料•基色材料•玻璃材料。
HDRI 和相机设置。
Adobe Photoshop 中的物理渲染配置和后期工作。



Skillshare – Geometric Shapes in Cinema 4D: Create Your Own 3D World
This class is ideal for anyone who wants to start discovering and experimenting with Cinema 4D.

With this class, you will discover how to use Cinema 4D to create geometric 3D shapes. You will boost your creativity and freedom to create, visualize your ideas, and transfer them into reality, creating a beautiful 3D world. This class will help you create fun new compositions and give a new look to your work.

No prior knowledge is required. I will be teaching you my step-by-step process on how to start and complete a project in Cinema 4D — you just have to be motivated to learn new design tools and start a journey into the third dimension.
I will teach you how to devise a composition based on geometric elements and translate your own style into a 3D piece. You will be able to make abstract geometric shapes in Illustrator and bring them to life in Cinema 4D, create your own composition with primitive figures, apply textures, lights and finally learn to render with the physical render. For your class project, we will be working with Cinema 4D, Adobe Illustrator, and Adobe Photoshop.

In this class, I'll cover:

Main tools of the C4D Interface.
Talk a little about your style.
References, style, and shapes.
Pattern: You will create the shapes in Illustrator to then transfer them to Cinema4D
Creation of the stage: from geometric shapes.
Composition: design principles: shapes, hierarchy, scale, rotation, direction.
Lights: Light and Physical Sky.
Background.
Materials: Linear patterns •Metal material • Gradient material • Base color material • Glass material.
HDRI and camera settings.
Physical render configuration and post-work in Adobe Photoshop.

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钰钰伊笑 发表于 2022-6-30 14:30:39 | 只看该作者
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