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C4D视频跟踪反求教程(英文字幕) Udemy – Master Motion Tracking with Cinema 4D
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  • 发布时间:2021-2-3 17:55
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2. What is motion tracking [00-01-46][20210203-175007119].jpg 2. What is motion tracking [00-03-22][20210203-175042762].jpg 4. Going further with the 3D reconstruction[00-01-34][20210203-175134518].jpg
C4D视频跟踪反求教程(英文字幕) Udemy – Master Motion Tracking with Cinema 4D
视频跟踪摄像机烦求是做特效很常用的技巧,本教程讲解C4D自带的跟踪功能,给实拍视频添加三维元素动画
Matchmoving is the entry door to the world of special effects (VFX), where you can integrate 3D objects into your live action shot. In this Cinema 4D tutorial you will learn how to master the 3D tracker integrated within this wonderful software.
在本次培训中,您将学到:
到底什么是3D追踪?在第一章中,你将学习制作好音轨的技巧,如何拍摄自己的视频以及如何避免最常见的错误。
如何使用全自动跟踪器
校准场景以使其具有缩放和方向感,从而便于放置对象
深入审查跟踪器的接口
如何处理轨迹视图,如何对特征进行排序、过滤和细化,以获得更好的解决方案
如何进行手动跟踪,确定要遵循哪些功能
学习镜头畸变工作流程,它可以防止跟踪器解决镜头
对象跟踪:如何用自己的3D对象替换场景中的道具
三维重建,它允许你从你的镜头中提取一个点云,使你能够完全重建三维场景
如何追踪在立式三脚架上拍摄的镜头
平面跟踪,从场景中提取平面以应用角点变形
对象辅助跟踪:通过使用面向场景的三维对象,此功能允许您使用较少的功能
In this training you will learn :

What are 3D Tracking, Matchmoving exactly ? In a first chapter you will learn the tricks that make a good track, how to shoot your own videos and how to avoid the most common mistakes.
How to use the fully automatic tracker
Calibrate you scene in order to give it a sense of scale and orientation, making it easy to place objects
In-depth review of the interface of the tracker
How to deal with the track view, how to sort, filter and refine your features to obtain a better solve
How to make a manual tracking, where you decide which features to follow
Learn the Lens Distortion workflow which can prevent the tracker from solving a shot
Object tracking : how to replace props in the scene with your own 3D objects
3D reconstruction, which allow you to extract a point cloud from your footage, enabling you to completely recreate the scene in 3D
How to track a shot filmed on a standing tripod
Planar tracking, where you extract from the scene a flat surface to apply corner pin deformation
Object-assisted tracking : this feature allow you to use fewer features by using a 3D object you orient to your scene
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