Blender程序化着色器教程 Blender Cloud – Procedural Shading Fundamentals and Beyond Part 1-6
程序化着色器制作是Blender一个不经常研究的功能,本教程会全面讲解该功能的使用,通过Blender的节点编辑器,制作多种着色器效果
Blender Cloud – Procedural Shading Fundamentals and Beyond
Procedural shading is one of the less explored applications of Blender that holds a lot of potential and power if utilized correctly. In this comprehensive training series we will build a solid foundation of the concepts and techniques that we will use to thoroughly explore procedural shading with Blender's node-based shader editor.
The core part of this course is structured in a series of short 5-10 min videos that focus on important concepts and techniques and are supported by visualization tools and simple examples. Supporting the course as a showcase example is an isometric cube scene that is created using exclusively procedural shaders and only basic modelling techniques.
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