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CGcookie-Unity2D 开发基础知识
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  • 发布时间:2016-5-25 05:17
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链接: http://pan.baidu.com/s/1skLmzE1 密码: u27b

CGcookie - Fundamentals of 2D Development
English | mp4 | H264 1920x1080 | AAC 2 ch | 1 hr 17 min | 518 MB
eLearning | Level: Beginner | Software: Unity 5.0
In this course we’ll tackle the 2D development aspects in Unity. We can use Unity to not only build 3d games but to build 2d games and apps as well. 2D is quite well suited for mobile and lower performance platforms but can be equally amazing on bigger platforms. Things we’ll discuss in this course include:
- Importing and using sprites and sprite sheets
- Slicing sprite sheets
- Simple animations
- Using Effectors
- Utilizing layers
- 2D physics components
- Combining 2D and 3D elements
We’ll finish off the course by building a simple 2D platformer as we did with the Fundamentals of Physics course to show you how you can quickly and easily build a 2D game using premade assets that Unity has provided. By the end of this course you should have a good understanding of the basics of using 2D to build games, apps or anything that revolves around a 2D environment
CGcookie-2D开发基础知识
英语|mp4|H2641920 x 1080|AAC2ch|1小时17分钟|518MB
电子教学|级别︰初学者|软件︰统一5.0
在本课程中我们会解决统一的2D发展方面。我们可以使用统一,不仅打造的3d游戏,但打造的2d游戏和应用程序以及。2D是相当适合移动和低性能平台,但可以在更大的平台上同样令人惊叹。我们将在本课程中讨论的东西包括︰
-导入和使用精灵和精灵表
-切片精灵表
-简单动画
-使用效应器
-利用层
-2D物理组件
-结合2D和3D元素
我们将通过建立简单的2D游戏,像我们一样与物理学基础课程显示你如何可以快速并轻松地生成一个2D游戏使用提供了统一的预制的资产完成偏离了航向。通过本课程的结束,你应该很好地理解基本的用2D打造游戏、应用程序或其他东西,围绕着一个2D的环境
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