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CGCookie-渲染的基本原理指导教程
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  • 发布时间:2016-6-3 02:55
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链接: http://pan.baidu.com/s/1mhHZojI 密码: 23xp

CGCookie - Fundamentals of Rendering
.MP4, AVC, 1000 kbps, 1920x1080 | English, AAC, 64 kbps, 2 Ch | 51 mins | 693 MB
Instructor: Kent Trammell
Rendering for computer graphics is like the oven is for cooking. It’s the process of combining all the separate ingredients – models, textures, shaders, lights, and animations – and then setting parameters like oven temperature and timer, so to speak, so that everything works together to delivers the final, delicious result.
So that’s what rendering is, but as skill set it revolves around a balancing act between quality and efficiency. As you can imagine, the higher the quality, the longer it takes to finish rendering. So we have to as ourselves “How fast can we get this scene to render with the least noticeable drop in quality?”
Rendering really boils down to the art of compromising. And this course explains fundamental concepts of Cycles so you can understand how to make the best compromise.
CGCookie-渲染的基本原理
.MP4、AVC,1000kbps,1920 x 1080|英语、AAC、64kbps,2Ch|51分钟|693MB
教练︰肯特特拉
计算机图形学的渲染就像烤箱是用来做饭。它是所有单独的成分相结合的过程— —模型,纹理,着色器、灯,和动画— —,然后设置参数像烤箱温度和计时器,这么说,所以,一切通力合作,致力于提供的最后,美味的结果。
所以这是什么渲染,但是因为技能设置它围绕质量和效率之间的平衡。你可以想象,质量越高,它越长呈现完成。所以我们要为自己"速度有多快可以得出这一幕去渲染质量至少明显下降?"
渲染真的可以归结为妥协的艺术。这当然解释了周期的基本概念,以便您可以了解如何使最好的折衷办法。
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