链接: https://pan.baidu.com/s/1JZOf-7uG0CcWS-TJPLnFLw 密码: 1k31
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch | Duration: 3h 52m | 2.39 GB
Genre: eLearning | Language: English | Level: Intermediate | + Exercise Files
This course will teach you how to ensure your models have the right kinds of edge flow, detail level, and efficiency to ensure you create compelling creatures and characters that fit perfectly into your game’s performance budget.
Character modeling for games can be difficult when you need to pay attention to detail and performance while accounting for animation and movement. In this course, Optimized Game Character Modeling, you'll discover how to manage that balance and how to create a character model for games from scratch. First, you’ll delve into retopologizing in Maya. Then, you'll learn how to build out a body mesh while maintaining edge loops and refining edge flow. Finally, you'll master unwrapping a character for games and how to take optimizations even further. By the end of this course, you’ll have a solid understanding of how to build a clean and optimized character for development in any game.
Software required: Maya.
MP4视频:H264,1280X720音频:AAC,44.1 kHz,2 CH持续时间:3H 52M×2.39 GB
体裁:语言学习:英语水平:中级+练习文件
本课程将教您如何确保您的模型具有正确的边缘流、细节级别和效率,以确保您创造出符合您游戏性能预算的令人信服的生物和角色。
当你需要注意细节和性能,同时考虑动画和动作时,游戏的角色建模可能是困难的。在这个过程中,优化游戏角色建模,你会发现如何管理这种平衡,以及如何从头开始为游戏创建一个字符模型。首先,你将深入研究玛雅的再拓扑化。然后,你将学习如何建立一个身体网格,同时保持边缘循环和细化边缘流动。最后,你将掌握解开游戏的角色以及如何进一步优化。在本课程结束时,您将有一个坚实的理解如何建立一个干净和优化的性格,在任何游戏中的发展。
软件要求:玛雅。 |
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