教程中文名称:ZBrush与3dsMax游戏卡通怪兽制作实例教程
教程英文名称:Digital-Tutors Creating a Stylized Creature for Games in ZBrush and 3ds Max
教程出品机构:Digital-Tutors
教程时长:2小时49分
教程格式:MP4 附工程源文件
教程使用软件:3ds Max 2014, ZBrush R7
教程作者:Dan Cox
教程语言:英语
Digital-Tutors Creating a Stylized Creature for Games in ZBrush and 3ds Max
In this ZBrush and 3ds Max tutorial, we’ll learn how to create stylized cartoon creatures for a game.
We’ll start inside ZBrush, dynamically creating our creature and ensuring we keep the soft, smooth style. Afterwards we’ll bring our model into 3ds Max to retopologize, unwrap, and bake it to get ready for putting it inside Unreal Engine 4.
By the end of this ZBrush and 3ds Max training, you’ll have a solid understanding of how to create compelling stylized creatures for game development. |
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