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max | mp4 | 3D models + tutorials | 1.61 GB
Classic Furniture video tutorial series are designed to give you all the building blocks you need to successfully model and map classic furniture with 3Ds MAX.
This is the first video in the series – SHAPE. If all goes well, I will continue the series with the ORNAMENT and UPHOLSTERY videos pretty soon. By the end you will know everything you need to know about modeling classic furniture with 3Ds Max.
In this tutorial I will be focusing on the techniques you need to create and modify the basic elements for classic furniture – Frames, Panels, Moldings, Turned objects, Cabriole legs and the curved shape of a Bombe chest. These are the basic building blocks you need to master before adding any decorations, seats, etc.
6 hours of fully narrated video explaining how and why I model these things the way I do.
Here are the topics covered:
Frame and Panel construcion
Curved panels
Panels with beveled glass or mirrors
Advanced Frame and Panel Door – modeling and mapping
Turned and segmented objects
Modeling Scrolls, multiple methods
Cabriole legs
Cabriole feet variations
Modifying the length and the shape of cabriole legs
Creating a cabriole leg frame – simple and advanced methods
Molding basics
Moldings with Sweep Profile script
Making moldings with poly modeling tools
Conforming moldings to difficult shapes
Bombe chest basics
3ds max 2010+ required to open the project files.
This training has an Audio Track.
本站首发,永久链接:https://www.yipinsucai.com/thread-48049-1-1.html
            

精彩评论 4

xiaopangzi 发表于 2020-3-24 10:10:14 | 显示全部楼层
所发生的发生
kk112 发表于 2020-3-24 11:40:34 | 显示全部楼层
谢谢
jh11111111 发表于 2020-8-19 17:40:58 | 显示全部楼层
谢谢分享!
markdorian 发表于 2023-4-3 10:07:16 | 显示全部楼层
really thank you man
VisCorbel – Classic Furniture Vol 1
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  • 发布时间:2014-6-24 14:08
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