ase (UDK)
lwo (Lightwae)
obj (Wavefront)
dts (Torque WITH collision models)
ms3d (Milkshape)
FBX (Autodesk, 3DGameStudio and Unity)
x (DirectX)
DAE (Collada)
DBO (DarkBasic)
b3d (Blitz Basic)
u3d (Ultimate Unwrap) |
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