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Flippednormals - The Complete MODO to ZBrush Workflow
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  • 发布时间:2016-4-15 12:39
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Flippednormals - The Complete MODO to ZBrush Workflow
MP4 | Video: AVC 1920x1080 | Audio: AAC 48KHz 2ch | Duration: 11 Hours | 8.54 GB
Genre: eLearning | Language: English
MODO and ZBrush are two incredibly powerful tools which enhances any artist’s arsenal significantly. In this elaborate 3D tutorial series, we will take an in-depth look at not only how we can make the two programs play well together - we will take your through an industry proven and professional workflow for creating beautiful and memorable art.
Making characters - It’s one of the hardest and most satisfying endeavors to undertake while working in 3D. Almost every 3D artist has tried it at some point, and yet there are hardly any 3D tutorials explaining how you go about doing just that. It’s high time to demystify this subject.
01 - Introduction
02 - Faster Modelling in MODO
03 - Prepare Base Mesh in MODO
04 - Customizing ZBrush
05 - Setting Up the ZBrush Project
06 - Sculpting Stage 1
07 - Auto Retopo in ZBrush
08 - Retopo Prep in ZBrush
09 - Retopo Prep in MODO
10 - Retopo in MODO
11 - Reprojecting Details in ZBrush
12 - Sculpting Stage 2
13 - UVs in MODO
14 - Working With Layers in ZBrush
15 - High Frequency Sculpting
16 - Polypainting in ZBrush
17 - Specular Roughness
18 - What is Displacement
19 - Extracting Displacement
20 - Morph Target Switch
21 - Extracting Polypaint & AO
22 - Enhacing Maps With NUKE
23 - Facial Expression
24 - Exporting Meshes & Maps From ZBrush
25 - UDIM Tiled EXRs
26 - Setting Up MODO for Rendering
27 - Lighting in MODO
28 - Post in Photoshop
Software: MODO 902, ZBrush 4R7 P3, Photoshop CS6, NUKE 9
Scene files included
Custom ZBrush interface, MODO Hotkeys & Pie Menu
Over 11 hours of content

Flippednormals-完整MODO到ZBrush工作流
MP4|视频︰AVC1920 x 1080|音频︰AAC48 KHz2 通道|持续时间︰11小时|8.54GB
类型︰电子学习|语言︰英语
MODO和ZBrush是显著增强任何艺术家阿森纳两人难以置信的强大工具。在这精心制作的3D教程系列,我们将深入看看不仅我们如何才能使这两个程序好一起玩— —我们将采取您通过证明的行业和专业的工作流创建美好和难忘的艺术。
制作人物-它是最难和最令人满意的努力承接在3D中工作时之一。几乎每个3D艺术家已经尝试过在某些时候,还有尚未解释你如何去这样做几乎任何3D教程。它是时候揭开神秘面纱的这一主题。
01-简介
02-快在MODO建模
03-准备MODO基地网
04-自定义ZBrush
05-设置ZBrush项目
06-雕刻阶段1
07-在ZBrush自动法线
08-在ZBrush法线预科
09-在MODO法线预科
10-MODO的法线
11-reprojecting在ZBrush的详细信息
12-雕刻阶段2
13-MODO的UVs
14-使用ZBrush中的图层
15-高频雕刻
16-在ZBrush上色了
17-镜面粗糙度
18-位移是什么
19-提取位移
20-变身目标交换机
21-提取Polypaint&岙
22-必经之途地图与核弹
23-面部表情
24-导出网格&从ZBrush映射
25-乌迪姆平铺EXRs
26-MODO渲染设置
27-MODO的照明
28-在Photoshop中过帐
软件︰MODO902、ZBrush4R7P3,PhotoshopCS6用核弹攻击9
场景文件包括
自定义ZBrush界面,MODO热键&馅饼菜单
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