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Learn to Sculpt an Underground Catacomb with ZBrush
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  • 发布时间:2014-8-31 21:06
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Learn to Sculpt an Underground Catacomb with ZBrushMP4 | Video: 1280x720 | 59 kbps | 44 KHz | Duration: 4 Hours | 1.97 GB
Genre: eLearning | Language: English
Jump into ZBrush and learn to sculpt this scene, bake the normal maps, and then present the scene in Marmoset!
In this series, Emiel Sleegers is going to be covering how to sculpt and build a catacomb environment using Maya and ZBrush. For starters he will be creating and unwrapping some base meshes within Maya, and from there he will be taking said meshes into ZBrush where he will covering topics such dynamesh, additional damage sculpting, insert mesh, and more. From there, he will then export the meshes back to Maya for an optimization pass and then take everything into Marmoset Toolbag for rendering.
More about the Instructor:
Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.
What are the requirements?
Marmoset
Pixologic's ZBrush
Autodesk's Maya or a similar 3d modeling software
What am I going to get from this course?
Over 17 lectures and 3 hours of content!
Learn to sculpt a complex scene in ZBrush
Understand the basics of building the low poly and baking normal maps of this scene
Learn to present and setup the scene inside of Marmoset
What is the target audience?
Intermediate to Advanced users who already have an understanding of ZBrush
Students who already have an understanding of Maya
学会造型与ZBrushMP4地下墓穴|视频:1280 x 720|59kbps|44kHz|持续时间:4小时|1.97GB
类型:电子学习|语言:英语
跳进ZBrush,学会造型这一幕,烘烤的法线贴图,然后在狨猴目前现场!
在这个系列中,EmielSleegers将要涉及如何造型和建立使用玛雅和ZBrush的地下墓穴环境。对于初学者来说,他将创造并展开一些基础网格内玛雅人,并从那里他将考虑说的网格到ZBrush在那里他将覆盖主题这种dynamesh,额外的伤害,雕刻,插入网格,和更多。从那里,他将回到玛雅优化孔型然后导出网格,然后采取一切入狨猴包括渲染。
更多关于教练:
EmielSleegers是一个自学成才的3d艺术家,目前居住在荷兰。他一直在自学3D艺术为过去的3-4年,并曾作为一名自由职业艺术家在许多突击项目。他是万物的情人3d和享有与他人渴望学习分享他已获得的知识。
要求是什么?
狨猴
Pixologic 的ZBrush
欧特克的玛雅或类似的3d建模软件
我打算从这门课程获得什么?
超过17个讲座和3个小时的内容!
学会造型在ZBrush的复杂场景
了解基本的建设低聚和烘烤的这一幕的法线贴图
学会目前和设置在狨猴场景
目标受众是什么?
中级到高级用户已经有的ZBrush的了解
那些已经有玛雅了解学生
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lmlhacker 发表于 2016-9-13 09:52:41 | 只看该作者
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