本视频教程是由CGCircuit机构出品的ZBrush与Maya游戏角色艺术制作训练视频教程第四季,CGCircuit 3D Character Art for Games IV,时长:1小时12分,大小:804 MB,MP4高清视频格式,附工程源文件,教程使用软件:Autodesk Maya,作者:Hai Phan,共9个章节,语言:英语。
CGCircuit 3D Character Art for Games IV
In 3d Character Art for Video Games Volume 4, UV layout, I go over dealing with UVs in detail including when you might consider using multiple textures, mirroring and offsetting UVs, optimization, and layout concerns to avoid texture baking problems. Also included with this video is a scene file from my demonstration of stacking UVs to create a tileable effect. I’m using Maya to demonstrate, but the ideas can be applied to whichever 3d application you’re most comfortable with. Over an hour’s worth of instruction
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