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《ZBrush创建网格雕刻艺术视频教程》英语版
  • 发布时间:2013-12-2 16:28
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本视频教程是由Digital-Tutors机构出品的ZBrush创建网格雕刻艺术视频教程,Digital-Tutors Mesh Creation Concepts in ZBrush,时长:57分,大小:485 MB,MP4高清视频格式,附工程源文件,教程使用软件:ZBrush 4R6,作者:Justin Marshall,共11个章节,语言:英语。
Digital-Tutors Mesh Creation Concepts in ZBrush
In this ZBrush tutorial we’ll look at creating and modifying primitive objects.
ZBrush is a great tool for sculpting and painting, but one of the advantages it has over other similar applications is its ability to create geometry. Instead of needing to bring in base geometry from another application, there are several methods for creating that geometry within ZBrush.
We’ll look at using ZSpheres to build up armatures and base meshes. We’ll also learn about using the Topology tools to create meshes, as well as mesh extraction and remeshing. We’ll also talk about ShadowBox and creating meshes using Morph Targets.
By the end of this ZBrush training, you’ll have a much better idea of the kinds of tools available for creating geometry.
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