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Focal Press Rendering with mental ray and 3ds Max Mar 2007

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Focal Press Rendering with mental ray and 3ds Max Mar 2007
使用mental ray和3ds Max渲染 - 2007年3月 英文版
实现你的高水准的渲染,只能用一个强大的引擎就像mental ray,来完成你的3ds Max的项目。从基本概念开始,一步一步的教程,教你如何渲染场景与间接光或特定效果,如景深和运动模糊,对轮廓线阴影等各种mental ray的功能进行了详细的介绍,学习如何使用不同的灯光类型,以及如何使用mental ray的自己的特定的面灯光和新日光系统...
Realize your vision with stunning renders of your 3ds Max  projects that can only be achieved with a powerful engine like mental  ray. Beginning with a concise review of the essential concepts, you  proceed to step-by-step tutorials that teach you how to render scenes  with indirect light or with specific effects, such as depth of field and  motion blur. Contour line shading and various other mental ray features  are presented in detail, then you learn how to use the different light  types of 3ds Max inside mental ray and how to use mental ray's own  specific area lights and its new daylight system. Finally, the book  reviews mental ray-specific materials and what effects can be obtained  by using most of the specific mental ray shaders.
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