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Fast animation and rigging techniques using Maya 2017
  • 发布时间:2018-12-18 22:13
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Duration 5h Project Files Included MP4
Fast animation and rigging techniques using Maya 2017
Info:
Have you ever wanted to try your hand at animation?
Modelled lots of characters but too intimidated by the rigging process?
Do you want to bring life to your characters to use in game engines like Unity and Unreal?
Autodesk Maya is the hub of animation companies around the world thanks to its powerful and flexible toolset. In this course you will learn how to quickly prepare your 3d models for animation in a process called rigging. You will then animate a walk cycle. The Human IK system is the rig we will be using to bring our character to life. You will also learn more advanced topics like applying and editing motion capture to your characters. These techniques will allow you to quickly create great looking animation to your film,TV and video game projects.
This course is specifically designed for beginner level but it is packed full of useful tips, tricks and tools to help more experienced users learn features that they are unfamiliar with. It covers some of the latest updates to the animation features in Maya including the new Graph editor, Quick rig and Time editor.
The skills covered in this course will not only allow you to create great work but also make you more attractive to employers for Animator, Pre-visualisation Artist, Technical Animator and 3d generalist jobs.
Take your first step into the exciting world of 3d animation today!
Who this course is for:
Ideal for anyone who wants to try 3d animation in Maya for the first time by animating a walk cycle
Artists who want to apply motion capture to any rig and edit the animation
Video game developers who want to quickly rig and animate biped characters in Maya
Experienced artist who want to update their skills with the latest animation features of Maya
持续时间5h包括MP4的项目文件
使用Maya 2017的快速动画和操纵技术
信息:
你有没有想过尝试一下动画?
模仿了很多角色,但是被操纵的过程吓坏了?
你想让你的角色在游戏引擎,比如Unity和Unreal中使用生命吗?
Autodesk Maya以其强大而灵活的工具集成为全球动画公司的中心。在这门课中,你将学习如何快速准备你的三维模型在被称为操纵的过程中动画。然后,您将动画一个步行循环。人类IK系统是我们将用来把我们的性格带到生活中的钻机。您还将学习更高级的主题,如应用和编辑运动捕捉到您的字符。这些技术将允许您快速创建伟大的期待动画电影,电视和视频游戏项目。
本课程是专门为初学者设计的,但是它包含了很多有用的提示、技巧和工具,帮助有经验的用户学习他们不熟悉的特性。它涵盖了一些最新更新的动画功能在玛雅,包括新的图形编辑器,快速钻机和时间编辑器。
本课程所涵盖的技能不仅可以让你创造出很棒的作品,还可以让你对动画师、预想艺术家、技术动画师和3d多面手的工作更有吸引力。
迈出你今天进入3d动画令人兴奋的世界的第一步!
这门课是为谁准备的:
对于任何想在玛雅第一次尝试三维动画的人来说,通过动画化一个步行循环是理想的。
想要将动作捕捉应用到任何钻机并编辑动画的艺术家
视频游戏开发者谁想要快速钻机和动画在玛雅两足动物。
经验丰富的艺术家谁想要更新他们的技能与玛雅最新的动画特点
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fzhj 发表于 2018-12-30 14:37:16 | 只看该作者
谢谢分享Fast animation and rigging techniques using Maya 2017

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