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Unity游戏编译与部署技术书籍
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  • 发布时间:2018-12-20 14:56
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链接: https://pan.baidu.com/s/1jv0l51RKZIXAXh_pj9nNIw 密码: z9y1
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https://renrensucai.ctfile.com/fs/474554-290783226

本书籍是关于Unity游戏编译与部署技术书籍,大小:30 MB,格式:PDF高清,共400页,作者:Joe Hocking,语言:英语。
3D艺术家书籍杂志是一个宝贵的指南,无论你是一个初露头角的艺术家或经验丰富的专业人士,这里有问题讨论,最新的电影,最有才华的3D艺术家会谈,采用了最热门的新技术。3D艺术家书籍杂志致力于展示最好的作品运用于制作3D社区,画廊,展示惊人的图像教程和Q&A,鼓舞人心的艺术家分享他们的工作流程和技能。每期还包含光盘包装完整的模型,纹理,软件和配件,使3D艺术家得到完美的提升。
Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit.
What's Inside
Revised for new best practices, updates, and more!
2D and 3D games
Characters that run, jump, and bump into things
Connect your games to the internet
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