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Maya 2018三维软件全面基础入门培训课程Lynda – Maya 2018 Essential Training (updated Nov 15, 201
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  • 发布时间:2018-3-31 12:04
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Maya 2018三维软件全面基础入门培训课程Lynda – Maya 2018 Essential Training (updated Nov 15, 2017) 含英文字幕
本课程涵盖了Maya 2018核心技能:建模,纹理,灯光照明,渲染,和动画——在一个真实的,基于项目的工作流。你将在这里学到的技术同样适用于电影、运动图形、游戏设计和动画。首先探索Maya界面的基础,包括选择和操作对象、组织场景和定制接口。接下来,学习多边形建模,创建和精炼网格,雕刻,和NURBS表面。一旦您了解了建模,就会发现如何创建和应用材料——为您的创造物添加颜色、纹理和反射率。然后将相机、灯光和效果集成到渲染过程中,并利用新的阿诺德为Maya渲染器。最后但并非最不重要的是,教师演示了如何使用Maya的动画工具添加动作和生命。
软件要求:Maya 2018(https://c4dsky.com/33830.html)
Info: Learn to create high-quality 3D models and animations in Maya 2018. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you’ll learn here translate equally well to film, motion graphics, game design, and animation. First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, discover how to create and apply materials—adding color, texture, and reflectivity to your creations. Then integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor show how to add movement and life to your work with Maya’s animation tools.
教程语言:英语字幕(中文字幕需要有人商业翻译,不会凭空出现的)
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