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战车游戏建模纹理开发完整实例制作视频教程 3Dnice Game Vehicle Development
ID:27896 | 复制链接 |
  • 百度链接:http://pan.baidu.com/s/1pJWhhqV
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  • 文件大小: MB
  • 发布时间:2016-2-17 02:19
  • 人       气:1144
  • 回复数量:7
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教程中文名称:战车游戏建模纹理开发完整实例制作视频教程
教程英文名称:3Dnice Game Vehicle Development
教程出品机构:3Dnice
教程时长:17小时
教程格式:MP4
教程使用软件:Maya 2016,Unreal Engine 4,Quixel SUITE 2,Photoshop
教程语言:英语
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3Dnice Game Vehicle Development
In this course we will discuss the process of creating a vehicle for next generation games. We will cover high poly modeling. We will create main body of the vehicle, supercharger and air scope, wheel with tire and some inside elements. We will show you different ways to create your low poly model. We will make UVs for our vehicle. Then we will explore how to bake normal maps and ambient occlusion maps. For all of this we will use Maya 2016 and xNormal. For the texturing we will use Quixel SUITE 2. Some textures we will do from scratch and for others we will do a little brakedown to understand how they were created. The last chapter we will spend in Unreal Engine 4 and we will put everthing together in a simple scene. We will create lighting, and of course materials for our objects.
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精彩评论 7

mofashiwy 发表于 2016-3-18 01:11:30 | 显示全部楼层
Quixel SUITE 2  is  my dish.
yyttll32 发表于 2016-9-13 09:27:53 | 显示全部楼层
Unreal Engine 4基础核心训练教程第二季 3DMotive Introduction to Unreal Engine Unreal Engine 4基础核心训练教程第二季 3DMotive Introduction to Unreal Engine
bngwind 发表于 2016-11-3 11:47:18 | 显示全部楼层
视频
北冥流辰 发表于 2017-3-28 18:41:43 | 显示全部楼层
提示: 作者被禁止或删除 内容自动屏蔽
陈阳洋 发表于 2017-6-2 16:47:50 | 显示全部楼层
谢谢LZ分享
wetnight 发表于 2017-8-12 23:21:41 | 显示全部楼层
不错的教程 谢谢分享!!!
peterhill 发表于 2018-9-5 14:53:57 | 显示全部楼层
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