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MultiScatter
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  • 发布时间:2016-8-24 20:01
  • 人       气:403
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http://pan.baidu.com/s/1dDtaBKH
http://pan.baidu.com/s/1kT7g1DX 密码: slek
http://pan.baidu.com/s/1sj1aViH 密码: i8xe
http://pan.baidu.com/s/1pJmGeQR 密码: sdhf
http://pan.baidu.com/s/1sj6WE4l 密码: eoj4
https://pan.baidu.com/s/1miMxObm 密码: f686
MultiScatter 1.1.0.18a EN CN x86 x64MultiScatter 1.1.09cMultiScatter v1.2.0.12 x64 for max2013    2014MultiScatter v1.2.0.12 x64 for max2013    2014 only for VRay3MultiScatter_1.2.0.12(2014_64bit) VR3 chineseMultiscatter 1.2.0.3 for 3ds Max 2011 - 2013 - Win64MultiScatter_1.2.0.3(2014_64bit)_setup_reconditeness 汉化版MultiScatter 1.3.1.3a x64 for max2013    2014MultiScatter 1.3.1.3a x64 for Vray 3.0 max 2010-2014MultiScatter For 3dsmax - 1.3.6.9(2014-2017)
MultiScatter让VRay和Mentalray生成大量的数组对象,创建森林甚至整个城市在眨眼间。 MultiScatter 是一款全新的运行在 3dsMax 的强大的大型场景渲染插件,它也能够与 Vray 兼容一起使用,同时也能够支持 Mental Ray 的渲染操作,并且还能支持多核处理。MultiScatter is a new product, based on VRayScatter technology its designed to work not only with V-Ray but with Mental Ray too.New in MultiScatter: multi-core processing support! It uses all available CPU cores and therefore runs much quicker than VRayScatter which can only use one CPU core. And more!MultiScatter allows VRay and Mentalray to generate huge amount of objects in array.The support for 64-bit systems allows MultiScatter to create and submit  for render, for example, forest or even a city in a blink of an eye.Quick render time generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
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45度仰望天空 发表于 2020-3-10 01:11:50 | 只看该作者
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